You can also change order of mod's loading by arrow buttons. To test mods go to Modifications from main menu, select your mods of interest, click ok and start new game. For instance, you can create a with following content to increase barns capacity in the game:įv. = 15000 Testing Note, that all files with «lua» extension will be executed during mod loading. It’s updated automatically and there are no need to edit it manually.īesides this, you can place here any other assets or scripts that should be included in the mod. Life is Feudal: Forest Village es un constructor de ciudad con aspectos de supervivencia en un mundo medieval duro y realista. ![]() version.txt - version information about mod.I just built a Caravan Stable and it gave me a free donkey. Again, you can edit it or add new keys as you like From the dokey stables, the top icon of the donkey head, click the arrow, that will ask you to where you want to move the Doneky, click the donkey farm and it will move. localization.csv - comma-separated localization dictionary that already contains english text for «title» and «description» keys.Please feel free to change it to your own icon.png - 256 x 256 default image of mod.To create mod follow this guide and select Modification type when it will be requested.Įxamine content of mod folder. 4 Access ForestVillage core and other mods.Life is Feudal Forest Village/mods/933396305. ![]() ![]() You can find your mod folder in Steam/steamapps/common/Life is Feudal Forest Village/mods.Įxample: my Mod ID is 933396305 so my mod folder is. When you create a new mod a new folder is maked for you and his name is the "Mod ID". Fail: The animals just wander in through the open gates - Fix: Either make it so that animals cannot pass through the gate block or allow us to place gate guards on the gates to kill off any animal that tries to. That the number you can see on the left in the "My Workshop window". Browse 6 mods for Life is Feudal- Your Own at Nexus Mods. Walls - Pointless There can only be 2 real uses for walls in this game. When you create a new mod a unique ID is attribuated to him.
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